2.1.1.
UMP1CTF1
Created
by: r3tina |
Long
Name: A Brush too Far |
Old
Short Name: --- |
Style:
Base |
Dimmensions:
large |
Players:
8-10 |
README
==============================================
Title : A brush too far - UMP1 version
Filename : ump1ctf5.bsp
Author : r3tina
Email Address : r3tina@planetquake.com
Date : 15 April 2002
Version : final (v.1)
Description : Pretty large CTF map
Map Info : Players: 8-10 recommended, 16 max. Added Team Arena
entities and powerups in this version.
Credits go to:
: id Software for creating Quake III Arena,
Loki for GTKRadiant, The guys from
Quake3World's levelediting forum, Phooka for his UMP
initiative and Clan CFS for beta testing.
===============================================
* Construction *
Computer : AMD
TBird-C 1.2GHz 256MB RAM
Editor(s) used
: GTKradiant TA beta, Q3Toolkit for compiling
Build Time : About 3 months on and off
Compile time BSP:
113 sec.
VIS: 1064 sec.
Light -extra: 10813 sec.
BSPC: 260 sec.
Known Bugs : -console
error - Ammo_slugs not reachable by bots. I
couldn't get this fixed, and the slugs are definately
reachable (at least by human players).
-RSpeeds are good throughout the map (4-5k), but when
standing on the ledge in the red or bluebase while facing
the entrance RSpeeds peak at 9-10k. I know this is a bit
high (although med. to high-end systems won't have a problem
with this), but lowering the speeds would mean I should
redesign a significant part of both bases. I didn't felt
like doing that, partly because I want to move on to a next
map. It's something I will keep in mind in future work, though.
This map is hosted
at The Engines of Creation - www.planetquake.com/eoc
=============================================
This map is ©2001 RJL and may only be distributed by electronic
means
(e.a. Internet or BBS). Please don't copy this map or parts of it
without my permission.
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